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Auto Re Agent

Autonomous reverse-engineering agent: source-aware reverser/checker loop, objective verifier, 11-signal parity engine, Ghidra backend

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01 / About

What Auto Re Agent is.

Auto Re Agent reconstructs C/C++ functions from compiled binaries. It combines Ghidra program analysis with language models in a bounded autonomous loop: a reverser model writes a candidate implementation, an independent checker model reviews it, a structural verifier compares the candidate against binary evidence, configured build and test commands run against it, and a parity gate scores it. The output is candidate code in reports and overlays; the original source tree is never patched.

A reversal counts as successful only when four conditions hold: the checker returns PASS, the objective verifier finds no strong structural mismatch, candidate validation satisfies the configured acceptance policy, and parity is not blocked by the RED/YELLOW policy. This is conservative verification rather than a proof of semantic or binary equivalence.

Evidence comes through ghidra-ai-bridge, a separate package with a versioned JSON/CLI surface, leaving room for other backends. The reverser preloads a bounded evidence bundle — decompilation, cross-references in both directions, structs, enums, vtables, globals, strings, normalized high P-code, control-flow graphs, and nearby project source — and can request further read-only operations during an investigation. The bundle is also ingested into a persistent knowledge graph connecting functions, calls, globals, and strings.

Generated code is written to an overlay. With copyproject: true the project is copied to a temporary directory, the candidate replaces the matching body there, and build, test, and runtime commands run from that copy. Because those commands are arbitrary project-owned shell commands, they only count as acceptance evidence when trustconfigured_commands: true is set explicitly. A standalone re-agent parity command runs the same signals against functions already in the source tree, with semantic-rule files and manual overrides.

Signal Level Description
Missing source RED No source body was found
Stub markers RED Source contains a configured stub marker
Trivial stub RED Small plugin-call-heavy body with no control flow
Large ASM, tiny source RED Large disassembly with a very small source body
Plugin-call heavy YELLOW Plugin calls dominate the source body
Short body YELLOW Body has fewer than six lines
Low call count YELLOW Decompiled callees greatly exceed source calls
FP sensitivity YELLOW Assembly has FP-sensitive operations but source has no math tokens
Call-count mismatch YELLOW Source and assembly call counts differ beyond the configured threshold
NaN logic YELLOW Decompile indicates NaN-sensitive behavior missing from source
Inline wrapper INFO Source forwards to an internal implementation

Features

  • Reverser and checker loop: two independently configurable models, with bounded review rounds, investigations, and attempts per function
  • Ghidra evidence: decompilation, xrefs, structs, enums, vtables, globals, strings, normalized P-code, and CFGs through ghidra-ai-bridge
  • Objective verifier: compares generated code with decompile, assembly, CFG, and P-code evidence, returning FAIL only on strong mismatches and UNKNOWN on thin evidence
  • Candidate validation: build, test, and runtime gates run in a temporary project copy, gated behind an explicit trust flag
  • Parity signals: 11 heuristic RED/YELLOW/INFO checks, with RED blocking by default and YELLOW optionally blocking
  • Knowledge graph: reports/re-agent/knowledge-graph.json links functions, calls, globals, and strings across runs
  • Provider choice: Claude API, a local authenticated Claude CLI, OpenAI-compatible APIs, and a local Codex CLI, selectable per role
  • Project profiles: generic-cpp, windows-x64, gta-reversed, and openrct2 starting configurations
  • Function selection: dependency-order, easiest-first, or high-impact strategies, run per address or per class with a function cap

02 / Discussion CREDIBILITY-GATED

Discussion

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03 / Build

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